Hellgate London: Revival v1.21 (Intel Wineskin) For MAC


1 Kas 2011
Hellgate London: Revival v1.21 (Intel Wineskin) For MAC


Hellgate London: Revival v1.21 (Intel Wineskin) For MAC | 6.98 GB

Hellgate: London is a dark fantasy themed action role-playing game developed by Flagship Studios, released on October 31, 2007. It was developed by a team headed by former Blizzard Entertainment employees, some of whom had overseen the creation of the Diablo series. In 2008 Flagship Studios filed bankruptcy and all intellectual property was seized because it was used as collateral for funding received from Comerica Bank. Subsequently, development of the game halted. Namco Bandai Games provided free ongoing US/EU server support in the fall of Flagship Studios until 31 January 2009, when the US/EU multiplayer game servers and websites were taken offline.[5] HanbitSoft has since acquired properties to the game and it is being developed and played in Korea to date.[6] As of 2010, Hanbitsoft has acquired the US/EU territory rights and will be re-releasing back to the US/EU territories with its sequel Hellgate London: Resurrection.
Set in a post-apocalyptic London in the year 2038, Hellgate: London is a fast paced action role playing 'hack and slasher'. The game featured both singleplayer and online multiplayer support when it was released although US/EU online support has since shutdown. Flagship Studios released 1 major MP content update The Stonehenge Chronicles and the 2nd The Abyss Chronicles on the test server before the studio's closure. Similar to the Diablo series, randomization is embedded into many of the game mechanics including weapon and armor attributes, item drops, mob spawns and level composition. The singleplayer version features a 5 act story quest line and when completed, the player is eligible to restart the story line again in Nightmare difficulty and create new characters in Elite mode.

Download Provider - Heroturko.com

Port Info:
Wineskin 2.2
WS7 w/ a modified Wine 1.2.3
Minimum System Requirements:
- OS: Mac OS X 10.5 Leopard / Mac OS X 10.6 Snow Leopard
- CPU: Intel Core Duo
- RAM: 2 GB
- Video: 128 MB vRAM
- about 7.5 GB Hard Drive Space required

Known Issues:
Texture disappearance when graphics are set too high (Read more in the Personal notes section)

If you experience any errors you can click on the alt / option button and double click the app. This will launch the Wineskin interface. Click on the Advanced > Tools tabs. Choose Test Run (Debug Mode) to produce error logs after the app has attempted to launch. Post the logs at pastern.com and the go to the Porting Team for support. Post the pastern links in the help section myself or another member of the community will be happy to help

Personal Notes:
This is one that I tried once before but never really worked at it too hard. Finally compiled the Wine from source with the required patch for a functional mouse. I also had to set the MWO erg entry to disabled otherwise the mouse would constantly spin in 360 degree motion making the game unplayable. There is no multiplayer available for this game anymore, the servers were shut down in 2009 due to poor management skills on Flagship Studio's part.

When I tried to max out the graphics in this, upon restarting the game many textures were missing. This is likely due to the poor drivers for my ATI X1600 however even after turning them all back down and restarting they were still missing. I added certain strings to the Direct3D key and the textures re-appeared. Instructions available in the Port tInfo file.



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