var AimCamera : Camera;
function Update () {
if(Input.GetMouseButton(1)){
AimCamera.active = true;
}else{
AimCamera.active = false;
}
}
dusaman olum
var life = 0;
function OnCollisionEnter(mermi : Collision) {
if(mermi.gameObject.tag== "Bullet")
{
life +=5;
if(life == 50)
Destroy(gameObject);
}
function Update () {
if(Input.GetMouseButton(1)){
AimCamera.active = true;
}else{
AimCamera.active = false;
}
}
dusaman olum
var life = 0;
function OnCollisionEnter(mermi : Collision) {
if(mermi.gameObject.tag== "Bullet")
{
life +=5;
if(life == 50)
Destroy(gameObject);
}